Planet Royale Brawler
Burning Ball
A mobile car battle royale on a tiny 3D planet where powerups spawn, zones shrink, and one survivor remains.
Overview
Burning Ball is a last-car-standing arena wrapped around a miniature planet. Players hunt each other, collect weapons, and exploit terrain curves to survive. Every twenty minutes the world shrinks and forces brutal close combat. You either adapt to the squeeze or become scrap metal.
Challenge
Maintaining stable PvP performance on mobile while simulating spherical world combat and shrinking zones.
Solution
Implemented lightweight server authority, planet-aware navigation, and staged circle-collapse events.
Stack
- Unity
- C#
- Photon
- PlayFab
- Netcode
- 3D Physics